This is the first experiment to demonstrate results of a re-visited node comparison on the Scout2.
The environment consisted of cardboard walls configured to create a reduced GVG with 2 meetpoints, one of which has a self-loop connecting two of its edges.
The environment formed the shape of a lower case "b", in other words, and photos are shown below.
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Short Quicktime movie clips of the experiment are available here:
The scout homes in on Node 1
The scout probing at Node 1
The scout homes in on a weak meetpoint
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The robot accessed the GVG from the position shown in the environment photos above. The robot then homed in on the first meetpoint, probed and recorded the details as node 0.
The robot then proceeded out of the "tail of the b" towards the second meetpoint, homed in on it and created node 1 to store the results.
The graph and comparison results are shown above ("Nodes 1 and 0 Mismatch"). The nodes failed to match for tests 2 and 3.
The robot then departed node 1 on edge 1 and traversed the "loop of the b" homing on and rejecting three weak meetpoints along the way.
Upon arriving back to node 1 on edge 2, the robot created node 2 and compared this newest node to the existing set.
The results of these comparisons are shown above ("Nodes 2 and 0 Mismatch", "Nodes 2 and 1 Match").
Below is the terminal output from the run. At present you will notice that the software prompts for a user command when deciding whether a node is a valid matching candidate.
This will be removed to allow full autonomy when the complete matching procedure is tested to our satisfaction.
Also of note is that the correct edge angle fit was found. ("Node 2 edge 0 corresponds to Node 1 edge 2")
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